Thursday, July 22, 2010

When computer intervened.

Organic Modeling using Polygonal Technique in MAYA
WIP, Detailing of the creature in Z Brush

WIP, Detailing of the creature in Z Brush
Modeled using NURBS, Polygonal and Subdivisional techniques in MAYA


Modeled, Textured and Rendered in Blender


'Let it go already!' (Polygonal model, 19hrs straight)





A project for RD&M architects done using MAYA, Blender and Yafaray.



Organic Model of sketch 157 by Carlos Huante using Polygonal Technique in MAYA

NURB Patch bust model. WIP


Bust Modeling with NURBS technique in MAYA


Modeled, Lit and Rendered in Blender



2 comments:

  1. Awesome Work Rajneesh!! I love the way you've compiled all your wrk from college. All of them look great!!

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  2. Hey sorry for the delay in reacting. Had almost missed this comment. New here, therefore the ignorance. :P Thanks! I appreciate it Prathibha.

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