Organic Modeling using Polygonal Technique in MAYA |
WIP, Detailing of the creature in Z Brush |
WIP, Detailing of the creature in Z Brush |
Modeled using NURBS, Polygonal and Subdivisional techniques in MAYA |
Modeled, Textured and Rendered in Blender |
'Let it go already!' (Polygonal model, 19hrs straight) |
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Organic Model of sketch 157 by Carlos Huante using Polygonal Technique in MAYA |
NURB Patch bust model. WIP |
Bust Modeling with NURBS technique in MAYA |
Modeled, Lit and Rendered in Blender |
Awesome Work Rajneesh!! I love the way you've compiled all your wrk from college. All of them look great!!
ReplyDeleteHey sorry for the delay in reacting. Had almost missed this comment. New here, therefore the ignorance. :P Thanks! I appreciate it Prathibha.
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