Organic Modeling using Polygonal Technique in MAYA |
WIP, Detailing of the creature in Z Brush |
WIP, Detailing of the creature in Z Brush |
Modeled using NURBS, Polygonal and Subdivisional techniques in MAYA |
Modeled, Textured and Rendered in Blender |
'Let it go already!' (Polygonal model, 19hrs straight) |
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Organic Model of sketch 157 by Carlos Huante using Polygonal Technique in MAYA |
NURB Patch bust model. WIP |
Bust Modeling with NURBS technique in MAYA |
Modeled, Lit and Rendered in Blender |